Constructible Franchises
Tactile
Education
Children respond to educational technology that requires hands-on participation.
Trend
What is the Tactile Education trend?
Tactile Education: Mobile apps have revolutionized the world of education by allowing children to adopt a more visual and interactive approach to learning. However, children who want to move beyond the screen when it comes to their schooling are gravitating towards educational tech that either requires more hands-on participation or offers tangible results. This mode of study is still interactive, but caters more towards tactile learners who appreciate the opportunity to create with their hands.
Trend themes
Themes within the Tactile Education trend
Three behaviours holding the trend togetherTactile Learning
Hands-on learning is gaining popularity and is a key trend in education technology, providing new opportunities for interactive and tangible learning experiences.
Gamification of Learning
The gamification of learning is a trend in educational technology that makes learning fun and engaging for children and adults alike.
Hands-On Science Experiments
An increasing trend in educational technology is hands-on, interactive science experiments which provide students more effective ways of understanding science concepts.
Industry implications
What the Tactile Education trend means for industry
Where the trend changes the playbookEducation Technology Industry
The education technology industry must focus on developing innovative, interactive, and tactile learning experiences to meet new demands from students and teachers.
Science Kits Industry
The science kits industry can present opportunities by creating products that incorporate technology and tactile learning experiences for students.
Toy Industry
The toy industry can respond to the trend of hands-on learning and the gamification of education by developing products that use technology to make learning more engaging for children.
Workshop question
How could you improve your offering by taking an offline approach?
Trend signals
Trend signals for Tactile Education
Trend score 3.8 out of 10, from popularity 60%, activity 46%, freshness 8%.
- Gen Alpha
- Gen Z
- Millennial (not a primary audience)
- Gen X (not a primary audience)
- Boomer (not a primary audience)
Evidence
Examples of the Tactile Education trend
4 featured examples from Mar 6 to May 29, 2015Insect-Examining Toys
Hi-Tech Bug Viewer Encourages Curiosity and Education with Handheld Device
The development of insect-examining toys presents opportunities for the outdoor toy industry to create innovative products that combine nature exploration with technology.
Educational LED Keyboards
Opho Keys Uses a Guitar Hero-Like Approach To Help You Learn
The music education industry can adopt interactive learning keyboards to attract and engage a wider range of students, offering a more enjoyable learning experience.
Educational Hacker Tookits
Piper Teaches Kids Hardware Development Using Video Game Minecraft
Opportunity for disruptive innovation in the edtech industry by developing interactive tools that enhance hands-on learning experiences.
Space Experiment Kits
The Ardusat Space Kit Enables Students to do Science Experiments in Space
Opportunities to create more educational kits and tools for the younger generation to help them become future scientists and explorers.