Trend cluster
Category

Experiential
Projection

Seeking to engage consumers, brands project 3D simulations for appeal.

3D Projection Basketball CourtsProjection-Mapped Shoe AdsSuperhero Projection StuntsEthereal Holographic RunwaysOrganic Visual Installations

Trend

What is the Experiential Projection trend?

Experiential Projection: Adding experiential allure to ordinary product unveilings and marketing approaches, brands are turning to 3D projections and visual simulations to engage consumer senses. Allowing consumers to feel as if they're apart of the brand experience, these projection tools allow representatives to convey their message in a more visual and immersive manner. This suggests a shift in consumer involvement away from mere spectator.

Trend themes

Themes within the Experiential Projection trend

Three behaviours holding the trend together
01

Experiential Projection

Brands are using 3D projections and visual simulations to engage consumer senses, leading to a shift in consumer involvement away from mere spectator.

02

Organic Visual Installations

Developments in projection mapping technology offer opportunities to create new virtual realities, as well as opportunities to use them in immersive experiential marketing campaigns and installations.

03

Superhero Projection Stunts

The use of technology for interactive and immersive advertising campaigns provides brands with the ability to captivate and engage audiences in new and unique ways.

Industry implications

What the Experiential Projection trend means for industry

Where the trend changes the playbook
For

Marketing and Advertising

Projection mapping and experiential marketing campaigns offer new ways to engage consumers and create buzz around a brand.

For

Entertainment

The use of projection mapping technology for concerts, live events, and theme parks can enhance the overall experience and offer consumers new forms of entertainment.

For

Sports and Recreation

Sports teams and organizations can use 3D projection mapping as a way to create a more immersive and engaging experience for fans at games and events.

Trend signals

Trend signals for Experiential Projection

Trend score 2.3 out of 10, from popularity 47%, activity 14%, freshness 8%.

Popularity47%
Activity14%
Freshness8%
Audience
50%Men
50%Women
  • Gen Alpha (not a primary audience)
  • Gen Z
  • Millennial
  • Gen X
  • Boomer (not a primary audience)
Market
North America
Europe
Asia-Pacific