Trend cluster
Category

Gamified
Packaging

Adding a level of activity, brands introduce game-like packaging designs.

Playfully Interactive PackagingAdorable Animated PackagesComputer Game CartonsMerited Chocolate PackagingEducational Jam Boxes

Trend

What is the Gamified Packaging trend?

Gamified Packaging: Heightening consumer experiences, brands are turning to games and activities to make packaging more experiential. Using puzzles and word games to encourage user participation, brands are not only adding a layer of interactivity, but also a means to create a more engaging consumer-brand relationship.

Trend themes

Themes within the Gamified Packaging trend

Three behaviours holding the trend together
01

Gamification

Brands are introducing game-like packaging designs, using puzzles and word games to encourage user participation, and adding a layer of interactivity to create a more engaging consumer-brand relationship.

02

Interactive Packaging

Designers are creating packaging that doubles as a toy or game, stimulating the imagination and creativity of children and creating a unique and memorable brand experience.

03

Merit-Based Packaging

Interactive packaging design employs a merit-based system inspired by Boy Scouts, where each treat is coupled with a duty that the consumer must complete before enjoying it, which instills in customers a sense of accomplishment and long-term positive habits.

Industry implications

What the Gamified Packaging trend means for industry

Where the trend changes the playbook
For

Food and Beverage

Various food and beverage brands are introducing gamification and interactive packaging designs to create a unique and engaging brand experience for customers, and to offer healthy snacks and grow customer loyalty.

For

Retail

Retail brands are using interactive packaging to enhance customer engagement and product satisfaction, adding a playful element and a sense of fun to the shopping experience.

For

Advertising and Marketing

Advertising and marketing firms are using gamification to create a more compelling brand experience, building customer loyalty and encouraging user participation and engagement in brand activities.

Trend signals

Trend signals for Gamified Packaging

Trend score 3.8 out of 10, from popularity 63%, activity 44%, freshness 8%.

Popularity63%
Activity44%
Freshness8%
Audience
50%Men
50%Women
  • Gen Alpha
  • Gen Z
  • Millennial
  • Gen X
  • Boomer (not a primary audience)
Market
North America
Europe
Asia-Pacific