Trend cluster
Category

Extreme
Playtime

Daredevil activities allow kids to exert their energy in a safe and fun manner.

Extravagant Bug-Eyed PlaygroundsKid-Friendly Go-KartsOceanic Summer CampsInteractive Playground RobotsOutdoorsy Adventure Parks

Trend

What is the Extreme Playtime trend?

Extreme Playtime: Seeking to cultivate rather than subdue the high-energy level of kids, parents are turning to destinations that promote thrill-seeking behavior. Creating opportunities for kids to engage in physically daring activities like stunts and dystopian games, these destinations allow children to participate in ordinarily restricted activities in a well-supervised and controlled manner.

Trend themes

Themes within the Extreme Playtime trend

Three behaviours holding the trend together
01

Adventure Playgrounds

Transforming traditional playgrounds into the environment that encourages thrill-seeking activities for kids.

02

Interactive Technology

Introducing technological innovation in playtime, allowing children to learn/interact through mobility, sensory skills, and robotics.

03

Youth Motorsports

Providing safe and explosive kickstart to kids' driving journey, that strengthens their motor and cognitive abilities.

Industry implications

What the Extreme Playtime trend means for industry

Where the trend changes the playbook
For

Entertainment Industry

Developing immersive playgrounds and experiences to achieve new heights in the gaming industry.

For

Robotics Industry

Introducing interactive and smart robots that promote learning and human-robot interaction to the young age group.

For

Automotive Industry

Creating youth-friendly and safe automotive vehicles that can stimulate learning and promote a passion for the automotive industry among the young generation.

Trend signals

Trend signals for Extreme Playtime

Trend score 3.4 out of 10, from popularity 41%, activity 53%, freshness 8%.

Popularity41%
Activity53%
Freshness8%
Audience
50%Men
50%Women
  • Gen Alpha
  • Gen Z
  • Millennial (not a primary audience)
  • Gen X (not a primary audience)
  • Boomer (not a primary audience)
Market
North America
Europe
Asia-Pacific

Evidence

Examples of the Extreme Playtime trend

6 featured examples from Jan 30, 2014 to Feb 16, 2016
Extravagant Bug-Eyed Playgrounds
CategoryLife-Stages

Extravagant Bug-Eyed Playgrounds

This New Creative Playground Will Blow Kids Away

Manufacturing companies specializing in playground equipment can explore innovative designs that incorporate natural elements and interactive features.

Kid-Friendly Go-Karts
CategoryAutos

Kid-Friendly Go-Karts

The 'Arrow Smart-Kart' Gives Children the Opportunity to Experience Driving

The incorporation of technology into smart toy vehicles presents opportunities for innovation in design and features for the toy industry.

Oceanic Summer Camps
CategoryLife-Stages

Oceanic Summer Camps

Camp Ocean is a Carnival Cruise Kids Voyage That Takes Place on the Seas

The cruise industry can benefit from reimagining onboard kids' programs to attract more families and enhance their overall vacation experience.

Interactive Playground Robots
CategoryLife-Stages

Interactive Playground Robots

This Mobile Play Structure Invites Children to Interact with Robots

The interactive and sensory experiences provided by the MORPHs 2.0 robot play structure can be adapted for educational use in classrooms and other learning environments.

Outdoorsy Adventure Parks
CategoryLife-Stages

Outdoorsy Adventure Parks

The Landmark Park in Scotland Lets Kids Frolick in Nature

Theme parks can create more natural, exploratory outdoor activities in their attractions.

Daredevlish Stunt Camps
CategoryLife-Stages

Daredevlish Stunt Camps

Hollywood Stunt Camp Helps Kids Learn to Punch and Fall Like a Stuntsman

Disruptive innovation opportunity: Develop new camp concepts that offer immersive experiences in different entertainment genres like acting, filmmaking, or music production.