Trend cluster
Category

Inclusive
Thrills

Kiddie rides receive a more exhilarating twist to entice both kids and adults.

Star Trek Theme ParksIconic Cartoon Theme ParksGamer Amusement Park RidesDisney Rat Fan AttractionsMini Miner Thrillrides

Trend

What is the Inclusive Thrills trend?

Inclusive Thrills: Going beyond the traditional teacups and merry-go-rounds, theme parks are adding a higher thrill level to their kiddie rides to expand excitement. Making excursions fun for the entire family, these rides are combining youthful aesthetics with more mature, adult activities, creating a more inclusive form of entertainment without sacrificing the desires of both the child and the adult.

Trend themes

Themes within the Inclusive Thrills trend

Three behaviours holding the trend together
01

Inclusive family entertainment

Theme parks are creating rides that offer higher thrill levels to attract all members of the family and ensure a more inclusive form of entertainment.

02

Film themed rides

Rides that are based on popular films are increasing in popularity for theme park visitors.

03

Video game-based rides

Video game-themed rides are becoming a new outlet and provide an exciting experience for all ages.

Industry implications

What the Inclusive Thrills trend means for industry

Where the trend changes the playbook
For

Theme park industry

Industry professionals should focus on creating immersive environments that offer an inclusive family entertainment experience.

For

Film industry

The film industry should explore creating more theme park attractions based on their popular films.

For

Video game industry

The video game industry can collaborate with theme parks to create innovative and exciting rides that are based on their games.

Trend signals

Trend signals for Inclusive Thrills

Trend score 3.5 out of 10, from popularity 43%, activity 54%, freshness 8%.

Popularity43%
Activity54%
Freshness8%
Audience
50%Men
50%Women
  • Gen Alpha
  • Gen Z
  • Millennial
  • Gen X (not a primary audience)
  • Boomer (not a primary audience)
Market
North America
Europe
Asia-Pacific