Trend cluster
Category

Experiential
Athletics

Sporting events and stadiums go beyond the game to diversify appeal.

Captivating Fan ExperiencesInteractive Moat StadiumsAction-Tracking Stadium SeatingInteractive Stadium FacadesGamified Stadium Experiences

Trend

What is the Experiential Athletics trend?

Experiential Athletics: Reflecting a generation more conscious of where their money goes, multi-purpose products and services bode well in modern times. Seeking to maximize services, sporting events and stadiums are offering more than sporting events alone to not only enhance engagement, but to justify ticket prices as well.

Trend themes

Themes within the Experiential Athletics trend

Three behaviours holding the trend together
01

Multi-purpose Sports Venues

Sports stadiums are diversifying their offerings to provide more value and justify their high ticket prices

02

Interactive Stadium Experiences

Offering interactive and unique experiences to sports fans is becoming increasingly popular to boost fan engagement and overall excitement

03

Action-Tracking Technology

Using technology to enhance the fan's experience, such as moveable seating or interactive moats, is a growing trend in the sports industry

Industry implications

What the Experiential Athletics trend means for industry

Where the trend changes the playbook
For

Sports and Entertainment

Sports and entertainment industries should look for ways to diversify offerings to deliver more immersive fan experiences beyond just watching the game

For

Virtual and Augmented Reality

Virtual and augmented reality companies may find an opportunity in offering immersive experiences to sports fans who cannot attend events in person

For

Architecture and Design

Architectural and design firms may capitalize on the trend towards more interactive and unique stadium experiences in order to create destination venues rather than just sports arenas

Trend signals

Trend signals for Experiential Athletics

Trend score 4.8 out of 10, from popularity 71%, activity 66%, freshness 8%.

Popularity71%
Activity66%
Freshness8%
Audience
50%Men
50%Women
  • Gen Alpha (not a primary audience)
  • Gen Z
  • Millennial
  • Gen X
  • Boomer (not a primary audience)
Market
North America
Europe
Asia-Pacific

Evidence

Examples of the Experiential Athletics trend

6 featured examples from Jun 23, 2015 to May 10, 2016