Trend cluster
Category

Highbrow
VR

Virtual reality illuminates new ways to interact with high art experiences.

Surrealist World SimulatorsVR Musical PerformancesVirtual Art ExhibitionsVirtual Reality MuseumsDigital Museum Experiences

What's Happening

What is the Highbrow VR trend?

Highbrow VR: Virtual reality can now be observed in the realm of entertainment with the emergence of art and culture experiences brought to consumers in their homes through the technology. In addition to creating an engaging experience, VR technology lends itself to the process of democratizing high art by making it easily accessible to those who cannot attend in person. Along with accessibility, this progression speaks to a consumer desire to experience typically out-of-home entertainment from the comfort of their own homes.

Evidence

Examples of the Highbrow VR trend

Surrealist World Simulators
CategoryTech

Surrealist World Simulators

The 'Disney and Dali' Experience Takes Participants Inside Paintings

The art and culture industry can leverage virtual reality technology to enhance traditional exhibitions and attract a wider audience.

VR Musical Performances
CategoryArt & Design

VR Musical Performances

The Lion King is Now Available for Viewing Through Virtual Reality

Theater industry can leverage VR technology to capture and share immersive experiences of their shows, attracting a wider audience and creating additional revenue streams.

Virtual Art Exhibitions
CategoryTech

Virtual Art Exhibitions

'Ai WeiWei 360' Lets You Enjoy An Immersive Tour Of the Artist's Exhibit

Virtual reality art exhibits are disrupting the traditional art and culture industry by providing a new way to experience and engage with art.

Virtual Reality Museums
CategoryTech

Virtual Reality Museums

Reload Studios is Bringing Famous Artwork Out of Museums and Into Homes

Integrating virtual reality technology into art galleries and museums to enhance visitor engagement, disrupting the way art is traditionally displayed and experienced.

Digital Museum Experiences
CategoryWorld

Digital Museum Experiences

The Anne Frank House Website Boasts a 3D Virtual Tour

Museums are being forced to adjust how they operate and engage with their visitors, providing opportunities for disruption and innovation.

Mars Exploration Games
CategoryTech

Mars Exploration Games

NASA's 'Mars 2030' Brings the Red Planet to Earth Through VR Missions

Gaming industry can capitalize on the rising popularity of virtual reality gaming and create VR experiences that captivate players.

Virtual Reality Orchestras
CategoryMarketing

Virtual Reality Orchestras

LA Phil's 'VAN Beethoven' Experience Visualizes Classical Music

The entertainment industry can use virtual reality technology to create immersive experiences and draw audiences in unique and engaging ways.

360-Degree Panoramic Paintings
CategoryArt & Design

360-Degree Panoramic Paintings

This Panoramic Art Uses VR Goggles to Engulf Viewers in the World

The integration of technology in art has the potential to transform traditional art practices and cultivate a new market for immersive and interactive art experiences.

Workshop question

Is your brand currently leveraging VR? If so, how can you incorporate other technologies to engage consumers? If not, how might you be able to use VR in one area of your business?

Trend themes

Themes within the Highbrow VR trend

Three behaviours holding the trend together
01

Virtual Reality Art Experiences

Virtual reality technology is making art and culture experiences more accessible to consumers in their homes.

02

Immersive Virtual Reality Museum Exhibitions

Virtual reality technology is enabling museums to bring famous artwork and exhibits to people's homes, expanding accessibility to knowledge systems and facility experiences.

03

Virtual Reality Interactive Experiential Marketing

Virtual reality technology is providing businesses with new opportunities to create interactive marketing campaigns that offer consumers engaging and immersive experiences.

Industry implications

What the Highbrow VR trend means for industry

Where the trend changes the playbook
For

Technology

Virtual reality technology is driving the creation of new and innovative products and experiences across industries.

For

Entertainment

Virtual reality technology is creating new avenues for immersive and engaging entertainment experiences.

For

Marketing and Advertising

Virtual reality technology is offering businesses new avenues for creating interactive and engaging marketing content.

Trend signals

Trend signals for Highbrow VR

Trend score 4.5 out of 10, from popularity 69%, activity 58%, freshness 8%.

Popularity69%
Activity58%
Freshness8%
Audience
50%Men
50%Women
  • Gen Alpha
  • Gen Z
  • Millennial
  • Gen X
  • Boomer (not a primary audience)
Market
North America
Europe
Asia-Pacific
South America