Trend cluster
Category

Dual-Purpose
Play

Modern toys become multi-functional items kids can accessorize with.

Expressive Toy WearablesWearable Plush PetsWater Gun-Inspired Basketball ShoesFinger-Sized Monkey ToysHaptic Gaming Wearables

Trend

What is the Dual-Purpose Play trend?

Dual-Purpose Play: Offering more than a game or activity, modern toys are doubling as unique accessories for increased functionality. From stuffed animals that transform into clothing accessories to toys that you can wear around your wrist, these examples not only speak to the need for more practical sources of play, but also to how brands are seeking to become much more ingrained in the lifestyle and routine of their consumers.

Trend themes

Themes within the Dual-Purpose Play trend

Three behaviours holding the trend together
01

Dual-Purpose Toys

Modern brands are creating dual-purpose toys such as wearable plush pets and expressive toy wearables to become more ingrained in the lifestyle and routine of younger consumers.

02

Haptic Gaming Wearables

The use of wearable haptic technology in gaming and toys, as seen in products like the Pokemon Z-Power Ring Set, is becoming increasingly popular and could lead to new disruptive innovation opportunities in the industry.

03

Cartoon-Inspired Collectibles

Collaborations such as the Kidrobot and Sanrio partnership, which resulted in adorable cartoon-inspired collectibles, are becoming more common as brands look for new and unique ways to attract younger consumers.

Industry implications

What the Dual-Purpose Play trend means for industry

Where the trend changes the playbook
For

Toy Industry

The toy industry can use the trends of dual-purpose toys, haptic gaming wearables, and cartoon-inspired collectibles to create innovative products that cater to younger consumers and enhance their play experiences.

For

Gaming Industry

The gaming industry can explore the trend of haptic gaming wearables to create immersive experiences for players that go beyond traditional controllers or keyboards.

For

Fashion Industry

The fashion industry can look to dual-purpose toys, such as wearable plush pets, to identify new opportunities for collaboration and integration with technology that will appeal to a younger, tech-savvy audience.

Workshop question

What unexpected features can you add to your products or services to surprise and delight your consumer?

Trend signals

Trend signals for Dual-Purpose Play

Trend score 4.8 out of 10, from popularity 67%, activity 68%, freshness 8%.

Popularity67%
Activity68%
Freshness8%
Audience
50%Men
50%Women
  • Gen Alpha
  • Gen Z (not a primary audience)
  • Millennial (not a primary audience)
  • Gen X (not a primary audience)
  • Boomer (not a primary audience)
Market
North America

Evidence

Examples of the Dual-Purpose Play trend

6 featured examples from Feb 17, 2017 to Feb 5, 2019