Trend cluster
Category

Academic
Automation

Tech companies merge educational tools with digital products.

Augmented History AppsExam Preparation Game AppsRemote Learning AppsAstrology Android Apps

Trend

What is the Academic Automation trend?

Academic Automation: Technology companies are launching an expanding roster of digital products with educational features. Delivering on the need to be informed while on the go. Brands can also add further specifications for customers with features targeting individual demographics.

Trend themes

Themes within the Academic Automation trend

Three behaviours holding the trend together
01

Augmented Reality Education

Combining new technologies and history offers exciting new educational tools and opportunities for AR kit providers.

02

Gamification of Learning

Gamified learning experiences enhance student engagement and creates new opportunities for mobile game developers and edtech companies.

03

Mobile Learning Platforms

With the increasing popularity of online education, creating a platform for remote learning offers a significant opportunity for mobile apps in the education industry.

Industry implications

What the Academic Automation trend means for industry

Where the trend changes the playbook
For

AR Providers

The combination of history education and AR technologies, presents an exciting opportunity for AR tech providers to develop innovative solutions for education.

For

EdTech

The gamification of learning offers new opportunities for edtech companies, making SAT prep and other knowledge based learning more engaging and interactive.

For

Mobile App Developers

With the boom in online learning, creating a mobile learning platform provides an exciting opportunity for mobile app developers to get into the education sector.

Workshop question

How can you merge your offering with the consumer desire to be a better version of themselves?

Trend signals

Trend signals for Academic Automation

Trend score 2.5 out of 10, from popularity 43%, activity 25%, freshness 8%.

Popularity43%
Activity25%
Freshness8%
Audience
70%Men
30%Women
  • Gen Alpha (not a primary audience)
  • Gen Z
  • Millennial
  • Gen X (not a primary audience)
  • Boomer (not a primary audience)
Market
North America