Speed-Testing Sneaker Billboards

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Reebok's Running Challenge Gives Free Sneakers to Fast Runners

— March 1, 2016 — Marketing
This gamified billboard created for Reebok displays sneakers, while encouraging pedestrians to participate in a running challenge in order to receive free running shoes -- only the fastest runner will be rewarded.

Reebok's interactive, competitive and playful running challenge kicked off last week in Stockholm where a Plexiglas billboard was erected with a speed timer attached. Those who passed by became immediately interested in the display. Many of them accepted the challenge as they attempted to run their way to a new pair of Reebok sneakers.

Those who "ran past the ad faster than 17 kilometers per hour (about 10.5 miles per hour) unlocked a brand new pair of ZPump 2.0 shoes." Reebok's use of gamified and interactive branding is a great way to gain consumer interest while promoting a new sneaker in an experiential way.

Trend Themes

  1. Gamified Marketing — Using interactive and competitive elements in marketing campaigns to engage consumers and create a unique experience.
  2. Experiential Branding — Creating immersive and interactive brand experiences to increase consumer interest and promote products.
  3. Speed-based Rewards — Offering incentives or rewards based on speed or performance, creating a sense of competition and excitement.

Industry Implications

  1. Sports Apparel — Opportunity to incorporate gamification and experiential branding into marketing strategies to engage consumers and promote new products.
  2. Advertising — Using interactive billboards and gamified campaigns to capture consumer attention and create memorable experiences.
  3. Fitness and Wellness — Implementing speed-based rewards and challenges to encourage physical activity and engage consumers in a fun and exciting way.
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