Free Trend Report Free 2018 Report & eBook

Get the top 100 trends happening right NOW -- plus a FREE copy of our award-winning book.

Keynotes.org Our Research Methodology

This article is one of 350,000 experiments. We use crowd filtering, big data and AI to identify insights.

'Augmented Climbing Wall' Lets Climbers Use Their Limbs as Pong Paddles

 - Sep 19, 2016
References: augmentedclimbing & thenextweb
Climbing gyms have gained popularity lately as a way for people to get exercise in a fun and challenging environment, and 'Augmented Climbing Wall' is a company devoted to further gamifying the climbing experience. The company's system uses AR technology to turn climbing walls into games, challenges, guides and much more.

According to its website, Augmented Climbing Wall uses a combination of projected graphics and proprietary body tracking technology to make interactive games and training exercises for climbers.

The games include Whack-A-Bat, in which climbers have to reach and "whack" images that pop up around the wall, and a version of Pong in which climbers have to touch a ball to reverse its direction and send it toward their opponent. For training, the Augmented Climbing Wall system can chart routes for climbers or even project images of the climbers themselves as instruction.