Virtual Easter Egg Hunts

The Cadbury 'Worldwide Hide' Campaign Encourages Safe Celebration

The Cadbury 'Worldwide Hide' campaign is being launched by the brand to help consumers celebrate Easter in an alternative manner that is interactive and safe. The campaign works by allowing consumers to hide virtual Easter eggs anywhere they want in the world before encouraging a loved one to try and find it using Google Maps Street View. The hider can simply send the virtual hunt for their loved one to partake in or pair it with one of four Cadbury Easter eggs to send directly to their house.

The Cadbury 'Worldwide Hide' campaign speaks to the continued need for ways that brands can interact with consumers on a virtual basis as they continue to spend increasing amounts of time at home.

Virtual Easter Egg Hunts
The trend of virtual Easter egg hunts can be capitalized by creating interactive and gamified online experiences for consumers to engage with while staying safe at home during holidays.
Remote-enabled Celebrations
The trend of remote-enabled celebrations can be capitalized by creating new, creative and immersive virtual experiences that encourage socialization and help people connect in new ways.
Innovative Online Campaigns
The trend of innovative online campaigns can be capitalized by creating gamified and interactive brand experiences that engage consumers in new and exciting ways and demonstrate a commitment to innovation and customer engagement.

Sectors Adopting This

Food & Beverage
The food & beverage industry can take advantage of virtual Easter egg hunts by designing new and fun online experiences that complement their products and entertain consumers at home.
Advertising & Marketing
The advertising and marketing industry can leverage the rise of remote-enabled celebrations by creating campaigns that promote seamless and engaging virtual experiences for holiday events.
Gaming & Entertainment
The gaming and entertainment industry can innovate virtual Easter egg hunts by creating new, interactive and highly engaging games designed specifically for holidays and online celebrations.
SCORE
6.3 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Europe
GENERATION
  • Gen Z (primary audience)
  • Gen Alpha (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 82%
Activity 98%
Freshness 10%