18 Examples of Experiential Tech for Kids

From Holographic Sketch Devices to Augmented LEGO Sets

Devices are constantly evolving and some of the early adopters happen to be children; this collection of experiential technology shows one way in which the industry is expanding in order to introduce something more interesting and immersive to younger generations. As though straight out of science fiction movies and shows, experiential technology touches on everything from holograms to virtual reality and interactive projected images.

These examples of experiential technology that target kids shows that learning and playing can become richer activities that develop imagination and creativity. It also helps to ensure that children are more active physically, not just mentally. Experiential technology can very well become a bridge between traditional and digital games that parents are nostalgic for.

SCORE
4.5 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Millennial
  • Gen X
  • Gen Z (primary audience)
  • Gen Alpha (primary audience)
POPULARITY
Popularity 65%
Activity 62%
Freshness 8%

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