Scan-to-VR Technologies

Teleport by Varjo Creates Digital Twins for Real-World Locations

Industrial-grade virtual and mixed-reality hardware and software innovator Varjo introduced Teleport by Varjo, a first-of-its-kind scan-to-VR solution that taps into the power of smartphones. Now available for professional and individual users, this service makes it possible to scan the real world into the virtual one, simplifying the creation of digital twins.

With the Teleport app—and a supported device like an iPhone or iPad running on iOS 17 or later—members can capture and recreate real-world destinations in no time at all—just five to 10 minutes, which offers a significant upgrade from traditional photogrammetry options.

Once captured, scanned environments can be explored on mobile devices, PCs, Varjo’s XR headsets or other major PC VR headsets.

Digital Twin Scalability
The advent of scan-to-VR technology is revolutionizing the speed and ease of creating digital twins, enhancing scalability for businesses looking to digitize real-world environments quickly.
Mobile-enhanced VR Solutions
Utilizing smartphones to capture real-world scenes for VR applications signifies a cost-effective shift in VR content creation, broadening access to advanced simulation technologies.
Mixed-reality Integration
Integrating VR environments with real-world data through rapid capture techniques is enhancing mixed-reality experiences, fostering more immersive and interactive user engagements.

Sectors Adopting This

Real Estate
The real estate industry can leverage scan-to-VR technology for creating virtual tours that allow clients to explore properties remotely with high precision and efficiency.
Architecture and Design
Architects and designers are poised to benefit from instant VR renderings of physical spaces, facilitating more dynamic presentations and project planning.
Tourism and Hospitality
Tourism operators and hospitality providers can create virtual replicas of travel destinations, offering prospective visitors digital previews and enhancing their decision-making process.
SCORE
6.8 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Gen X
  • Millennial (primary audience)
POPULARITY
Popularity 78%
Activity 85%
Freshness 40%