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Baidu's Apollo Plan Uses a Game Engine to Test Autonomous Cars

 - Dec 20, 2018
References: apollo.auto & engadget
Unity, the same company whose game engine brought 'Cuphead' and 'Hearthstone,' is now working with Baidu on its ambitious Apollo Plan. Utilizing Unity's real-time simulation, Baidu hopes to further its efforts in devising, building, testing, and eventually distributing self-driving systems with level three, four, and five autonomy. By using Unity and creating a simulation, Baidu hopes to accelerate development without having to rely on real-world tests. Additionally, Unity has already provided all its digital assets needed to construct virtual worlds.

By using Unity for the Apollo Plan, Baidu hopes to enable developers to effectively and safely digitize the development phase of these autonomous technologies. According to Tim McDonough, Unity's head of Automotive, "Nobody gets hurt in a video game... You can also test things that you can't test in the real world. What happens if a kid runs up in front of the car, or a moose, those are things you just you just can't test in the real world."