Show-Inspired Collectible Figurines

The PIX! Young-Hee Doll is a Special Squid Game Collectible

Now that Squid Game fans have already binged the highly anticipated Netflix show's second season, they're collecting officially licensed merch—like Thrilljoy's PIX! Young-Hee Doll—as they wait for season three to drop in 2025.

The collectible is limited to just 5,000 pieces and is modeled after the deadly, motion-sensing robotic doll that leads games of Red Light, Green Light. The Young-Hee Doll comes with a laser-printed, spot-varnished collector's card to prove the authenticity and value of the item.

Each collectible has a one-of-six odds of a limited-edition rare item, offering the collectors the chance to build out their collections with other special designs from the Squid Game universe, like the money-stuffed piggy bank. As Thrilljoy describes, "With limited production runs and rare chase pieces, PIX! delivers the thrill of the chase and the joy of community."

Limited-edition Merchandising
Manufacturers leverage exclusivity and scarcity in product offerings to drive consumer demand and engagement.
Authenticity Verification Technology
Digital-physical integration with laser-printed authenticity cards enhances the perceived value and security of collectibles.
Gamified Collecting Experiences
Including rare chase items within collections transforms purchasing into a competitive and engaging consumer activity.
Character-driven Collectibles
Fans seek merchandise that reflects iconic characters from their favorite shows, creating new avenues for brand partnerships.

Where This Applies

Entertainment Merchandise
Leveraging popular media franchises, merchandise producers stimulate fandom-driven economies with desirable collectibles.
Toys and Collectibles Industry
The rising demand for pop culture figures drives innovation in design and production techniques for collectibles.
Augmented Reality Integration
Merging augmented reality with collectible guides offers fans interactive experiences that enhance the collecting process.
SCORE
6.9 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Gen X
  • Millennial (primary audience)
POPULARITY
Popularity 96%
Activity 74%
Freshness 38%