Animated Preschool Adventure Shows

Tish Tash is Developed by Synergy88 to Encourage Exploration

Tish Tash is a Filipino-Korean-Singaporean animated children's television series. The series is developed by Synergy77, Studio Gale, and August Media with the goal of encouraging children to explore and promote curiosity and imagination. The show was recently nominated for the Emmy Kids Animation category.

Tish Tash features a young pink bear with an imaginary friend called Tash. Together, Tish and Tash embark on fun adventures to discover new worlds and solve any problems they might run into along their way. Currently, the series is available in South Korea on linear and streaming services. It is also available on HBO max in Latin America and on CBeebies and BBC iPlayer across the United Kingdom, generating international recognition.

Image Credit: Tish Tash

Animated Preschool Adventure Shows
The rise of animated preschool adventure shows is an opportunity for the entertainment industry to create innovative and engaging content that promotes exploration and promotes curiosity in children.
Internationalizing Children's Television
Creating animated children's television series with a global appeal (such as Tish Tash) is a trend that presents disruptive innovation opportunities for the entertainment industry, allowing them to reach new markets and audiences.
Imaginary Play and Exploration
Encouraging children to engage in imaginary play and explore new worlds (such as in Tish Tash) is a trend that can inspire the development of new educational and interactive toys, games, and apps.

Sectors Adopting This

Entertainment Industry
The Entertainment industry can leverage the trend of animated preschool adventure shows to create innovative and engaging content that promotes exploration and promotes curiosity in children.
Television Industry
The television industry can benefit from the trend of internationalizing children's television by creating more shows with global appeal, allowing them to reach new markets and audiences.
Toy and Game Industry
The trend of imaginary play and exploration presents an opportunity for the toy and game industry to create educational and interactive toys, games, and apps that encourage children to embark on fun adventures and learn while they play.
SCORE
0.9 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Europe, Asia
GENERATION
  • Gen Z
  • Millennial
  • Gen X
  • Gen Alpha (primary audience)
POPULARITY
Popularity 13%
Activity 1%
Freshness 12%