Second Earth is an interesting concept that has been entertained by many philosophical arguments and countless sci-fi explorations, both in film and literature. IoT has developed to such an extent that it seems as if the digital environment itself is a second Earth. This avenue is explored further through concepts such as Earth 2—"a metaverse, between virtual and physical reality in which real-world geolocations on a sectioned map correspond to user-generated digital virtual environments" that is built on top of MapBox technology. The project aims to facilitate a 1:1 scale version of our planet and is currently in Phase 1 of its development. In Earth 2 you can own, buy, sell, and (in the near future) customize land. The first stage of building a second Earth entails determining ownership of digital assets and property.
Image Credit: Earth 2
Earth 2 is a Metaverse Between Virtual and Physical Reality
1. Virtual-physical Hybridity - The concept of Earth 2 highlights the trend of exploring a metaverse between virtual and physical reality, creating opportunities for hybrid experiences.
2. Digital Property Rights - The ownership and trade of digital assets and property on Earth 2 reflects the trend of increased focus on digital property rights and the potential for disruptive innovation in this space.
3. Iot-enabled Virtual Environments - The development of Earth 2 further showcases the trend of IoT-enabled virtual environments and the potential for new and innovative applications in this field.
1. Real Estate - The emergence of digital property markets on Earth 2 creates potential disruptive innovation opportunities in real estate industries that explore virtual property sales and ownership.
2. Digital Asset Management - Earth 2's focus on digital property rights highlights potential disruptive innovation opportunities in digital asset management for businesses and individuals.
3. Location-based Technologies - The use of MapBox technology to build Earth 2 highlights the potential for disruptive innovation in location-based technologies that enable new types of virtual and physical hybrid experiences.