Omnisensory Body Suits

Sarotis is a Body Suit That Could Let Users Feel Digital Information

Sarotis is a project by researchers from the Interactive Architecture Lab at the Bartlett School of Architecture. Though currently just a proof of concept, the project has created a system whereby the human body is able to feel incoming data rather than see it through the mediation of a screen.

The current Sarotis device consists of three silicone modules that wrap around a user's leg, arm, and neck. Through the use of precisely controlled pneumatic pulses, the modules are able to convey coded information that users learn through experience with the wearable data relay device.

The Interactive Architecture Lab researchers have thus far used the Sarotis to guide people through a maze while blindfolded, giving them directional instructions through the pulses in the suit.

Omnisensory Body Suits
Sarotis is a body suit that allows users to feel digital information, opening up opportunities for immersive experiences and enhanced sensory communication.
Wearable Data Relay Devices
Wearable devices like Sarotis can revolutionize the way we receive and interact with information, offering a hands-free and intuitive interface for data communication.
Haptic Technology
Advancements in haptic technology, demonstrated by Sarotis, enable the creation of new experiences that merge physical and digital sensations, paving the way for innovative applications in various industries.

Sectors Adopting This

Healthcare
The healthcare industry can utilize omnisensory body suits to enhance patient care, such as providing tactile navigation for visually impaired individuals or delivering real-time feedback during medical procedures.
Gaming and Entertainment
The gaming and entertainment industry can incorporate wearable data relay devices into immersive virtual reality experiences, allowing users to feel sensations within the virtual world and enhancing gameplay.
Education and Training
In the field of education and training, haptic technology can enhance hands-on learning experiences, such as simulating surgical procedures or providing feedback for skill development in various industries.
SCORE
3.9 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Europe
GENERATION
  • Gen Z
  • Gen Alpha
  • Gen X
  • Millennial (primary audience)
POPULARITY
Popularity 25%
Activity 83%
Freshness 8%

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