Air-Purifying Hula-Hoops

This Smart Hula-Hoop by Quadruple H Encourages Health & Wellness

This clever design concept by Quadruple H is a unique hybrid of an air purifier and a children's hula-hoop toy. The clever concept is an app-connected hula-hoop that encourages children to get active while gently challenging them achieve different levels in a gamified format.

Quadruple H created the amazing smart hula-hoop for the 2015 Electrolux Design Lab, which it has now officially qualified to be a finalist in. The idea originated from the design of the Dyson’s purification technology. In a similar style, this hula-hoop allows air to enter a thin slit on the top side and be filtered through the bottom as particle-free air.

The design ultimately allows children to increase their exercise in a playful way, while simultaneously being exposed to pure and healthy air the entire time.

App-connected Exercise
An app-connected hula-hoop encourages children to get active, combining technology and physical activity.
Gamified Fitness
A hula-hoop that challenges children to achieve different levels in a gamified format makes exercise more engaging and fun.
Smart Air Purification
Combining air purifier technology with a hula-hoop toy provides children with a playful way to exercise while breathing in clean and filtered air.

Who This Affects Most

Fitness
The fitness industry can explore incorporating technology and gamification into exercise equipment to make workouts more enjoyable and engaging for children.
Health & Wellness
The health and wellness industry can consider developing innovative products that promote active lifestyles and improve indoor air quality for children.
Toy
The toy industry can explore combining traditional toys with smart features, such as air purifiers, to create unique and educational play experiences for children.
SCORE
3.3 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Millennial
  • Gen X
  • Gen Z (primary audience)
  • Gen Alpha (primary audience)
POPULARITY
Popularity 21%
Activity 71%
Freshness 8%