Emotion-Mimicking Furniture

This Homeware Collection Interacts with People and its Environment

For his graduation project at Bauhaus University, Weng Xinyu designed this homeware collection. Called Good Medicine Tastes Bitter, the speculative design concept was inspired by a quote from Confucius. Through this project the product designer aimed to "create a series of products that are not so useful but have good intentioned messages inside."

The homeware collection consists of four unique pieces. The standing Angry Lamp turns off if it's not needed (i.e. if it's already bright or another light is on), where as the Shadow Play table lamp turns into a shadow puppet theater. The Tangible Memory frame blurs over time. The Time Killer clock also mimics human emotion by slowly cutting through itself when no one is around, but stops sawing when approached.

Emotion-mimicking Furniture
Furniture that can mimic human emotions as well as interactions with the environment.
Smart Home Decor
Integrating technology in home decor items to enrich people's lifestyles with fun-filled interactions.
Interactive Lighting
Utilizing intelligent design to create lights that can interact with users and adjust to the surrounding environment.

Industries Being Reshaped

Home Decor
Innovation in home decor design to create intelligent elements that interact with people and the environment.
Furniture Manufacturing
Introducing intelligent manufacturing technologies in furniture production to create emotion-mimicking pieces that interact with their users.
Lighting Design
Exploring innovative design elements to create smart lights that can sense and adjust themselves to the surrounding environment.
SCORE
2.8 out of 10
GENDER
30% Men70% Women
MARKETTop markets: Asia
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 42%
Activity 34%
Freshness 8%