All-Female Esports Teams

G2 Esports Debuts its First All-Female 'League of Legends' Roster

G2 Esports, a European esports organization, recently announced the launch of an all-female League of Legends team called Hel. The industry-leading step opens up opportunities and promotes visibility for women in esports and competitive gaming.

Hel, named after the Norse goddess of death, consists of Olivia "Lizia" Calistua (Top), Agnė "Karina" Ivaškevičiūtė (Jungle), Alena "TIFA" Maurer (Mid), Maya "Caltys" Henckel (AD Carry), and Ève "Colomblbl" Monvoisin (Support).

This team is the organization’s second all-female roster, following Valorant team Gozen’s debut last year.

"The formation of G2 Hel is part of our continued efforts at G2 to provide top gamers with the opportunity to compete at the highest levels, irrespective of their gender, and to support them as they grow as players and as entertainers,” said G2 in a statement.

Image Credit: G2 Esports

All-female Esports Teams
Esports organizations are launching all-female teams to promote visibility and expand opportunities for women in competitive gaming.
Gender-inclusive Gaming
The rise of all-female esports teams signals a push towards gender-inclusive gaming.
Empowering Women in Esports
Creating all-female esports teams can empower women to break barriers and raise their profile within the industry.

Where This Applies

Esports
Esports organizations can disrupt the industry by creating more opportunities and increasing visibility for women through the development of all-female teams.
Gaming
The gaming industry has an opportunity to promote gender-inclusivity and support the growth of women in competitive gaming through partnerships with all-female esports teams.
Entertainment
All-female esports teams can disrupt the entertainment industry by providing new and diverse perspectives in competitive gaming.
SCORE
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GENDER
50% Men50% Women
MARKETTop markets: Europe
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
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Popularity 35%
Activity 39%
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