Speedy Western Card Games

The 'Tiny Epic Western' Board Game Can be Played by One to Four Players

Launched by Gamelyn Games on Kickstarter and already at a whopping $340,000+ of funding, the 'Tiny Epic Western' board game promises epic fun in a compact design. The card-based game enables players to partake in a 30-minute round with one to four players, which helps it appeal to a variety of different players.

Incorporating elements of classic poker, settlement games and investment principles, the 'Tiny Epic Western' board game enables players to partake in a round without having to clear their schedule. The fun, interactive gameplay invites players to a world akin to the old west where poker, settlement and duels reign supreme.

The 'Tiny Epic Western' Kickstarter campaign enables supporters to choose from a wide variety of options ranging from the print and download option, to deluxe editions.

Compact Board Games
Games designed for easy storage and play provide opportunities for disruptive innovation, such as incorporating newer technologies like augmented reality.
Hybrid Card Game
Combining elements from different classic games can result in innovative designs that offer new challenges and attract new demographics.
Fast-paced Gameplay
Games that can be played within a shorter time frame offer opportunities for disruption by incorporating technological advancements like machine learning to improve the player experience.

Where This Applies

Board Game Industry
The board game industry can invest in designing and marketing games geared towards wider and more diverse age ranges.
Entertainment Industry
The entertainment industry can capitalize on the popularity of board games by producing and distributing films and TV series based on popular board games.
Gamification Industry
Gamification experts can leverage the success of board games and other game formats to create gamified elements in non-gaming contexts, such as education, productivity, and health.
SCORE
1.8 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 37%
Activity 9%
Freshness 8%