Wireless Charging Rooms

This Disney Research Project Explores a Space to Charge a Smartphone

Although wireless charging devices and furniture pieces are available for consumer purchase today, most people remain tethered to cords and the closest outlet when it comes time to charge a smartphone.

Disney Research is out to change this with its newest project, which is an exploration of 'Quasistatic Cavity Resonance for Ubiquitous Wireless Power Transfer. Simply put, the entirety of the room introduces a "three-dimensional charging experience," so that just by stepping into the space, one's phone begins to charge. As Disney Research describes, ubiquitous wireless power delivery has the potential to "enable purpose-built structures, such as cabinets, rooms, and warehouses, to generate quasistatic magnetic fields that safely deliver kilowatts of power to mobile receivers contained nearly anywhere within."

Currently, the project is in development as a concept, but it could indicate the role homes and offices of the future will play in charging mobile devices.

Ubiquitous Wireless Power Transfer
The trend of ubiquitous wireless power transfer enables purpose-built structures to generate magnetic fields for charging mobile devices.
Three-dimensional Charging Experience
The trend of three-dimensional charging experience allows smartphones to charge just by stepping into a room.
Wireless Charging Furniture
The trend of wireless charging furniture provides convenient and cord-free charging options for smartphones.

Sectors Adopting This

Consumer Electronics
The consumer electronics industry can disruptively innovate by incorporating ubiquitous wireless power transfer into their product design.
Furniture
The furniture industry can capitalize on the trend of wireless charging furniture by creating innovative and stylish pieces that seamlessly integrate charging technology.
Architecture and Interior Design
The architecture and interior design industry can explore the trend of three-dimensional charging experiences by incorporating wireless power transfer technologies in their designs of homes and office spaces.
SCORE
2.4 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 17%
Activity 46%
Freshness 8%

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