Protective Alert Necklaces

NASA's 3D-Printed Pendant Necklace Discourages Face-Touching

Alongside protective face mask coverings and on-the-go hand sanitizers, other protective products are being introduced to help people adopt new essentials and healthy habits—like the 3D-printed pendant necklace called Pulse by NASA's Jet Propulsion Laboratory. The open-source necklace design was created with the intention of helping to reduce the spread of the coronavirus by warning people when they are about to touch their face.

Equipped with a proximity sensor, the Pulse necklace vibrates if it detects a hand close to the face and the vibrations become stronger the closer the hand gets. Since hand-to-face contact is often a subconscious behavior and it goes overlooked, this protective accessory has the potential to help people be more mindful of not touching their face.

The 3D-printed pendant necklace is a wearable that can be made with a few pieces of equipment, which are listed and linked on NASA's GitHub project page for Pulse.

Protective Wearable Technology
The development of wearable technology that can detect and discourage subconscious behaviors like face-touching.
Open-source Designs
The rise of open-source designs in the creation of innovative and customizable protective accessories.
Behavior Modification
The exploration of technological solutions that help individuals modify their behaviors for better health and safety.

Sectors Adopting This

Healthcare
The healthcare industry can leverage wearable technology to develop innovative solutions for preventing the spread of diseases.
Fashion
Fashion companies can incorporate open-source designs and technology to create stylish and functional protective accessories for consumers.
Technology
The technology industry has an opportunity to contribute to behavior modification by developing more advanced wearable devices.
SCORE
5.0 out of 10
GENDER
30% Men70% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Gen X
  • Millennial (primary audience)
POPULARITY
Popularity 53%
Activity 89%
Freshness 9%