Eyewear-Printing Systems

'Yuniku' Introduces a System for Creating Customized Eyewear Frames

Last year, HOYA introduced 'Yuniku,' an incredible eyewear system that scans a consumer's face to create and print a customized frame with a perfect fit. Now, HOYA is teaming up with Hoet Design Studio and Materialise to push the possibilities of this forward-thinking eyewear concept, emphasizing that one-size-fits-all styles no longer work for the majority of people.

The collaborators on Yuniku recently released a concept rendering of how the completed scanner system is to look when it is officially launched. The forward-thinking eyewear system is set to be revealed at Opti, the international tradeshow for optics and design that takes place in Munich, Germany.

An innovation like Yuniku serves as an indicator for the role that 3D printing will play in customized healthcare and fashion of the future.

Customized Eyewear Systems
HOYA's Yuniku system paves the way for customized eyewear systems that scan a consumer's face to create and print a frame with a perfect fit.
3D Printing for Customized Healthcare and Fashion
Yuniku's 3D printing technology is an indicator for the role that 3D printing will play in customized healthcare and fashion.
End of One-size-fits-all Styles
Yuniku's concept emphasizes that one-size-fits-all styles no longer work for the majority of people and opens the door for a new market of customized products.

Who This Affects Most

Eyewear Industry
The customizable eyewear market will become more accessible with advancements in technology like Yuniku's scanning and printing system.
Healthcare Industry
Yuniku's customization capabilities have potential in customized healthcare solutions such as prosthetic limbs.
Fashion Industry
Yuniku's customization capabilities can also be applied to the fashion industry in creating customized accessories like jewelry or watches.
SCORE
6.2 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 85%
Activity 92%
Freshness 8%