Top-Down Action Games

No More Robots Announced the 'TombStar' Bullet Hell Roguelike Game

'No More Robots,' the video game publisher studio, announced 'TombStar,' the next game from the developer of 'Crossy Road.' Andy Sum originally created Crossy Road in 2014 alongside Matt Hall. At the time, the two were known as 'Hipster Whale.' TombStar, though, is an ambitious project from Sum that will be published by No More Robots instead of Hipster Whale.

The TombStar game is a top-down twin-stick shooting game with rogulike elements. Players will be able to find random powerups, weapons, currencies, and upgrades, while traversing dangerous environments and fighting challenging bosses. The game has a colorful cartoonish animation style that is appealing to players of all ages. It is important to note that the maps and environments in TombStar will be randomly procedurally generated, meaning no two playthroughs will be identical.

Image Credit: No More Robots

Procedurally Generated Maps
Developing video games with procedurally generated maps can make each playthrough unique and increase replay value.
Roguelike Elements
Incorporating randomized powerups and challenges in games can make for a more engaging and unpredictable player experience.
Cartoonish Animation Styles
Games with colorful, cartoonish animation styles can appeal to a wide range of ages and demographics.

Where This Applies

Video Game Development
Video game developers can leverage procedural generation and randomized gameplay elements to create more engaging and replayable experiences.
Publishing
Publishing studios can identify promising new titles and foster up-and-coming developers in the video game industry.
Entertainment
The entertainment industry can invest in and promote engaging video game experiences to captivate audiences across various platforms.
SCORE
1.0 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 3%
Activity 14%
Freshness 13%