Head-Tilting Smartglasses Apps

Tilt Control Allows Disabled Users to Easily Use Google Glass

Tilt Control is a new innovation that allows disabled users to easily use Google Glass without the use of their hands. While the app is aimed at the movement-impaired, the app could prove very useful for any average Google Glass user as well.

The app was created by Mike DiGiovanni and provides some pretty useful features. While Google Glass still hasn't become too mainstream yet, it is on the rise and it's only a matter of time until you see them everywhere. With the huge upside and inevitable ubiquity of the device, it helps to have a system that caters to those who can't use it directly.

Tilt Control will allow users to use their voice like other users of Google Glass but rather than using their hands after that, they can then simply wink and tilt their head.

Tilt Control
The innovative Tilt Control app allows disabled users to easily use Google Glass without the use of their hands.
Mainstream Adoption of Google Glass
With the rise in popularity of Google Glass, there is a disruptive innovation opportunity for developing more accessible and user-friendly applications.
Voice and Gesture Interface
The combination of voice commands and head tilting opens up possibilities for new interactions and user experiences in smartglasses applications.

Sectors Adopting This

Assistive Technology
The Tilt Control app showcases a disruptive innovation opportunity within the assistive technology industry, specifically for individuals with disabilities.
Wearable Technology
The successful integration of Tilt Control with Google Glass highlights the potential for disruptive innovation within the wearable technology industry.
Virtual and Augmented Reality
Tilt Control's unique approach to controlling smartglasses opens up avenues for disruptive innovation within the virtual and augmented reality industry.
SCORE
2.1 out of 10
GENDER
70% Men30% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen Alpha
  • Gen X
  • Gen Z (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 12%
Activity 44%
Freshness 8%