Wrist-Worn VR Controllers

The 'Tenzr VR' Wristband will be Shown Off at CES 2018

The 'Tenzr VR' has been unveiled by BioInteractive Technologies prior to CES 2018 where the brand will show off the impressive controller as the future of AR and VR controlling.

The device works by being worn on the wrist and tracking for six hang gestures to be made without the need for calibration or extensive setup. This would make it possible for simulations to be experienced in a far more streamlined manner without the need for complex setups that require cameras, handheld controllers and other gear.

The 'Tenzr VR' controller can be used with VR and AR simulations as well as with mixed reality applications to prevent the user from having to reposition themselves to get their view to reset during use.

Wrist-worn VR Controllers
More companies could venture into producing wearable controllers for VR/AR applications.
Gesture-based Controllers
Companies can invest in developing more gesture-based controllers for immersive experiences.
Simplified VR Setups
The development of streamlined, wearable VR controllers could lead to simpler VR setups for consumers.

Who This Affects Most

Virtual Reality
The VR industry could benefit from the development of wearable, gesture-based controllers to enhance user experience and accessibility.
Fitness Wearables
Health and fitness industries could adopt wearable controllers for use in interactive virtual fitness programs.
Gaming
The gaming industry could incorporate wrist-worn VR controllers to enhance gameplay and user interaction.
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50% Men50% Women
MARKETTop markets: North America
GENERATION
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  • Millennial (primary audience)
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