Rebellious Sport-Related Contests

Volvo's Super Bowl Contest Prompts One Not to Watch the Event

Swedish automaker Volvo launches a curious Super Bowl contest that actually encourages the audience not to watch the football event. The campaign is linked to a promotional smartphone game — dubbed 'The Longest Drive,' that features facial recognition technology that tracks the user's commitment to Volvo's alluring incentive.

The unconventional Super Bowl contest is a clever way of diverting consumer attention from advertising competitors while ensuring a gamified platform that singles out the Volvo brand. Individuals are allowed to listen to the event, while the facial recognition software will log the minutes or hours of engagement with the Volvo app.

The automaker's Super Bowl contest will single out the three people with the most time invested in 'The Longest Drive.' They will be awarded a two-year subscription of an S60 Momentum through Care by Volvo.

Gamified Advertising
Creating interactive contests or games as a way to engage consumers and divert attention from competitors.
Facial Recognition Technology
Utilizing facial recognition to track user engagement and measure commitment to a brand or product.
Subscription-based Rewards
Offering subscription-based rewards as incentives for consumer engagement and loyalty.

Industries Being Reshaped

Automotive
Integrating gamified advertising and innovative technology into automotive marketing campaigns to increase brand visibility and engagement.
Mobile Gaming
Incorporating facial recognition technology and gamified experiences into mobile games to enhance user engagement and interaction.
Subscription-based Services
Introducing subscription-based reward systems in various industries to foster customer loyalty and drive long-term engagement.
SCORE
4.3 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
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Activity 63%
Freshness 8%