Wearable Desktop Control Peripherals

The Prolo Ring Offers Full Desktop Control with No Mouse

The Prolo Ring is an advanced ring controller for computer, smartphone and tablet users alike to incorporate into their setup as a tool for navigating interfaces without the need for a mouse. The ring-inspired controller works by being worn on the index finger where it will go to work offering cursor control, while also supporting use with shortcuts and macros. The wearable also interprets gestures, if desired, and will support use with more than 40 gestures to make quick work of a wide range of tasks.

The Prolo Ring is rated to support up to eight-hours of use per charge and doesn't come with any subscription fees to keep costs to a minimum. The wearable is being launched as part of a Kickstarter campaign.

Gesture-controlled Interfaces
Widespread adoption of gesture-controlled interfaces offers a streamlined interaction experience that eliminates the necessity for traditional input devices.
Wearable Computing Devices
Wearable computing devices are evolving to provide seamless integration with everyday technology, enhancing user engagement and productivity.
Crowdsourced Technology Innovations
The utilization of crowdfunding platforms like Kickstarter is democratizing technology innovations by allowing diverse projects to reach potential consumers directly.

Industries Being Reshaped

Consumer Electronics
The consumer electronics industry is poised for transformative advancements with the introduction of innovative peripherals like ring controllers.
Assistive Technology
Assistive technology is seeing new developments with wearable peripherals that enable more intuitive computer interactions for users with mobility challenges.
Productivity Tools
The market for productivity tools continues to diversify as new devices offer efficient alternatives to traditional desktop setups.
SCORE
6.7 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 71%
Activity 68%
Freshness 62%