Creature-Collecting Kids Meals

McDonald's Brings Back the Iconic 'Pokemon Happy Meal'

McDonald’s has recently announced the return of its ‘Pokemon Happy Meal,’ a popular kids' menu item that features exclusive collectibles and Pokémon card booster packs. The original ‘Happy Meal’ contains one burger or nugget offering, one set of small fries, and a small drink. The ‘Pokémon Happy Meal’ will contain a four-card booster pack, an instruction sheet, a coin, a spinner, and a card box, as confirmed by The Pokémon Company on Twitter.

The ‘Pokémon Happy Meal’ has been around since 2012 and offers consumers a fun incentive when purchasing kid’s meals, as children often want to collect every figurine in the collection. The ‘Pokémon Happy Meal’ will be available at US McDonald's locations until mid-September.

Image Credit: McDonald's

Kids Meal Collectibles
Fast food chains can introduce exclusive and appealing collectibles with their kid's meal to increase sales and customer loyalty.
Limited Time Offers
Creating time-limited promotions, especially during seasonal periods and in collaboration with popular franchises like Pokemon, can drive customer traffic and sales.
Brand Partnership
Collaborating with well-known brands like McDonald's and Pokemon can benefit businesses by reaching new and younger audiences and generating new streams of revenue.

Who This Affects Most

Fast Food Restaurants
Fast food chains like McDonald's can offer limited-time Pokemon collectibles with their kid's meals, integrating popular franchises to attract younger customers and increase sales.
Entertainment and Gaming
Through brand partnerships, video game and entertainment industries can market their products to a broader audience and increase appeal and consumer value.
Retail and Merchandising
Retail businesses can explore collaborations with well-known brands like Pokemon and McDonald's to offer limited-time merchandise, creating hype around their products, and increasing customer loyalty.
SCORE
2.8 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen X
  • Gen Z (primary audience)
  • Gen Alpha (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 44%
Activity 28%
Freshness 13%