Military Hologram Calls

Google Brings Its Beam 3D Video Calling Booths to 20 USO Locations

Google is bringing 'Beam,' its 3D video calling system, to 20 United Service Organizations locations worldwide, giving active-duty military members a more lifelike way to speak with family. Beam, formerly known as 'Project Starline,' uses a specialized light display to show callers at life size with visible depth.

Six cameras and AI video models build a live 3D image, while head tracking keeps the perspective aligned as people move. The deployment follows a pilot that linked Fort Bliss, Texas, with Poland, showing the format can bridge long-distance military postings.

Placing Beam at 20 USO locations turns it from a pilot-stage showcase into shared communications equipment with a defined audience. The military family use case broadens where immersive calling fits, especially in places where long-distance conversations benefit from eye contact and a life-size image.

Image Credit: Google

Immersive Family Calling
Life-size 3D video booths create potential for emotionally richer long-distance communication across military, healthcare, education, and enterprise settings.
AI-generated Telepresence
Real-time depth modeling and head tracking signal new possibilities for remote presence systems that feel more natural than flat video calls.
Shared Hologram Infrastructure
Deploying specialized calling booths in community locations reveals a pathway for premium telepresence access without requiring consumer-owned hardware.

Industries Being Reshaped

Military Communications
Enhanced visual presence supports more personal connections for deployed service members and may reshape expectations for morale-focused communication tools.
Consumer Video Conferencing
Holographic calling formats point to future communication platforms where realism, eye contact, and spatial depth become competitive differentiators.
Immersive Technology
The movement from pilot demos to operational installations highlights commercial openings for 3D displays, AI video processing, and spatial collaboration systems.
SCORE
5.8 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 67%
Activity 8%
Freshness 100%