Game-Playing Vacuum Ads

The LG Vacuum is Supposed to Make Cleaning Fun

Did you know there was an LG Vacuum? The same company that brings you cool smartphones like the Optimus G also makes appliances like the LG Vacuum. Who would've thought?

The idea of this print ad series is to advertise a product that facilitates a chore, without making the consumer think about the chore itself as, well, a chore at all. The act of using your vacuum isn't exactly an easy activity to make look fun. So what LG did was associate using the LG Vacuum with classic games like chess and backgammon as well as a maze.

A tiny vacuum cleaner is presented in each game as if its a part of the play, which correlates perfectly with the tag line "Cleaning becomes a game."

Gamification in Advertising
Advertising campaigns that incorporate gamification to make mundane tasks more enjoyable and engaging for consumers, such as LG's Vacuum print ads featuring classic games.
Incorporating Fun Into Chores
Companies innovating to make daily chores and tasks more entertaining and enjoyable, like LG's Vacuum print ads that turn vacuuming into a game.
Interactive Print Ads
Print ads that incorporate interactive elements, like LG's Vacuum ads that have a tiny vacuum cleaner added to classic games to make them more engaging and memorable for consumers.

Where This Applies

Marketing and Advertising
Opportunities for a new type of advertising that incorporates gamification, making the mundane seem more fun and engaging for consumers, such as LG's Vacuum print ads featuring classic games.
Appliances
Innovation opportunities for companies that produce everyday appliances and chores to make their products more desired and engaging for consumers, like LG's Vacuum that turned a mundane task into a game with their print ads.
Gaming
Opportunities for gaming companies to collaborate with non-traditional partners and expand their reach, like LG incorporating classic games into their Vacuum print ads to turn daily chores into a fun activity for consumers.
SCORE
1.3 out of 10
GENDER
30% Men70% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 12%
Activity 20%
Freshness 8%

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