Hearing Protection Headphones

The Conceptual Kidear Headset Helps Prevent Ear Damage

The conceptual Kidear Headset has been designed by Seungchan Ahn and Yuna Jang as an accessory for young children to help them enjoy different audio experiences in a safe way.

The headset is imagined in a variety of different color options, which feature pops of pastels against the white headband. The wireless headphones will change color on the ear cup according to the audio level with green corresponding to a safe volume, yellow in the mid range and red meaning too high. This will help parents to keep track of children as they use devices, while the accompanying smartphone app will track usage hours.

The conceptual Kidear Headset responds to the increasing number of children spending extended periods using technology and the need for ways to ensure safe use.

Child-friendly Hearing Protection
Opportunity to develop innovative hearing protection solutions for children using headphones with customizable volume limitations and tracking features.
Smart Headphone Safety Features
Opportunity to develop noise-cancelling headphones with automated volume control that adjusts according to the audio level.
Audio Use Tracking Technology
Opportunity to create a range of audio devices with usage tracking technology that ensures safe and healthy use of audio devices.

Who This Affects Most

Consumer Electronics
Opportunity to develop hearing protection technology features in consumer electronic devices such as headphones, earbuds, and speakers.
Healthcare
Opportunity to collaborate with audiologists and medical experts to create personalized hearing protection solutions for children and individuals with special needs.
Education
Opportunity to create educational tools about the importance of hearing protection and the safe use of technology for children, teachers, and parents.
SCORE
2.8 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Asia
GENERATION
  • Gen Z
  • Gen Alpha (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 30%
Activity 43%
Freshness 12%