Edible Adventure Game Sets

'Gummyquest' Transforms Tabletop Gaming Pieces into Gummy Candies

The 'Gummyquest' tabletop game piece collection is an edible take on the classic fantasy pastime that promises to bring players on a flavor adventure. The set comes with a total of 151 gummy pieces that are each completely edible and come in a variety of flavors including Paladin Piña Colada, Orcish Creamsicle, Death, Owlberry and more. The gummy game pieces are highly detailed and are suited for being incorporated into your existing adventure game with the ability to eat pieces as they're conquered.

The 'Gummyquest' tabletop game piece collection is being crowdfunded on Kickstarter and responds to the popularity of board game culture as consumers seek out new ways to infuse game nights with a touch of added intrigue. The gummy sets are priced starting at $42.

Edible Board Game Pieces
Innovative game pieces made of gummy candies offer a unique and delicious gaming experience for players.
Crowdfunding for Tabletop Games
Utilizing crowdfunding platforms like Kickstarter presents a new avenue to launch specialized gaming products to a targeted audience.
Flavor-infused Gaming Experiences
Introducing themed flavors to tabletop gaming pieces enhances the immersive experience for players looking for novelty in their games.

Where This Applies

Board Game Manufacturing
Companies in the board game manufacturing industry can explore incorporating edible components into their game designs to cater to a niche market segment.
Crowdfunding Platforms
Crowdfunding platforms can capitalize on the growing demand for unique gaming products by promoting specialized tabletop games that offer novel experiences.
Food and Beverage
The food and beverage industry can explore partnerships with gaming companies to create edible gaming products that blend entertainment with unique flavor profiles.
SCORE
6.3 out of 10
GENDER
90% Men10% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 87%
Activity 77%
Freshness 26%