Gaming Taquito Collaborations

Delimex Taquitos launched a New 'Feeding Gamers' Two-Day Initiative

'Delimex Taquitos' announced its latest promotional campaign titled 'Feeding Gamers.' The word "feeding" in this context is a gaming term that refers to constantly losing to the enemy team in order to bolster the enemy team's score. As Delimex Taquitos is steadfast in its support for gamers, the company will be feeding gamers in November 17th and 18th both in-game and in real life.

The company is creating an in-game team in 'Call of Duty: Modern Warfare 2,' 'Call of Duty: Warzone 2,' and 'Overwatch 2.' Then, in each of these games, the team will be allowing other players to kill them, essentially "feeding" the other players in game. This will then translate to real life, as players who take down Delimex Taquitos' team will receive coupons for the brand's taquitos in the real world.

Image Credit: Delimex Taquitos

Gaming Promotions
Delimex Taquitos' 'Feeding Gamers' initiative demonstrates a trend of using gaming as a platform for brand marketing and promotions.
In-game Advertising
The integration of Delimex Taquitos' brand promotion into popular video games highlights the trend of in-game advertising.
Brand Engagement Through Gaming
Delimex Taquitos' initiative demonstrates a trend of engaging with audiences through gaming experiences to promote brand loyalty.

Sectors Adopting This

Fast Food
Promotional campaigns like Delimex Taquitos' 'Feeding Gamers' initiative present an opportunity for fast food brands to reach a younger, tech-savvy audience.
Video Games
The success of Delimex Taquitos' in-game team demonstrates an opportunity for video game developers to partner with brands and monetize in-game advertising.
Marketing and Advertising
The utilization of gaming and other non-traditional platforms for marketing and advertising presents an opportunity for creative agencies to add value to their services and innovate in the industry.
SCORE
5.6 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 70%
Activity 85%
Freshness 14%