Cracker Brand Jukeboxes

The World's First Cheez-It Jukebox Accepts Crackers Instead of Coins

This spring, Cheez-It invited fans to visit the Cheez-It Diner in Woodstock, New York and now that the branded diner has closed, Cheez-It is selling off a Cheez-It Jukebox—"the only jukebox on the planet that plays for Cheez-It crackers instead of coins."

The world's first and only Cheez-It Jukebox is currently available on eBay with a starting bid of $890. All proceeds will benefit the education system in the surrounding New York area via DonorsChoose, and Cheez-It will match the final bid price for the donation. As well as getting their hands on a truly one-of-a-kind jukebox, the winning bidder will get a catalog of retro records from the 50s and 60s.

At the time of writing, the Cheez-It Jukebox has 25 bids, with $1,025 being the bid to beat.

Branded Engaging Experiences
The Cheez-It Diner and its unique jukebox attract customers by offering interactive, nostalgic experiences tied to a beloved snack brand.
Charitable Marketing Campaigns
The sale of the Cheez-It Jukebox on eBay, with proceeds benefiting local education, showcases the potential for brands to engage in philanthropy through creative product promotions.
Retro Revival Products
Nostalgia-driven items like the Cheez-It Jukebox and its catalog of retro records tap into consumer sentimentality and vintage trends.

Sectors Adopting This

Food and Beverage
Innovative marketing tactics like the Cheez-It Jukebox create unique consumer touchpoints within the competitive snack food industry.
Entertainment
Themes of nostalgia and interactive experiences, as seen in the Cheez-It Jukebox, reveal new potential for growth in the entertainment sector.
Retail and E-commerce
Combining limited-edition products with online auctions, as demonstrated by the sale of the Cheez-It Jukebox, drives consumer engagement and charitable contributions.
SCORE
4.9 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Gen X
  • Millennial (primary audience)
POPULARITY
Popularity 62%
Activity 59%
Freshness 27%