AR Code Candy Packaging

This PEZ Packaging Features Scannable Codes that Unlock Mobile Games

Zappar, a popular augmented reality platform teamed up with PEZ for the brand's newest range of AR code product packaging. Featuring scannable AR codes on its candy wrappers, the confection brand allows its consumers to unlock mobile games that correspond with an accompanying PEZ Play app.

Having worked with major brands and franchises like Angry Birds, Hasbro, My Little Pony and Transformers, Zappar creates scannable AR codes that unlock branded content while appealing to young audiences. Appreciative of interactive mobile games and content that is personalized to parallel their interests, these consumers are likely to respond positively to this marketing move by PEZ -- also illustrating the iconic brand's desire to appeal to a new generation of fans.

Scannable AR Codes
Brands can incorporate scannable AR codes into their product packaging to provide interactive experiences for consumers.
Mobile Game Integration
Integrating mobile games with product packaging allows brands to engage with their target audience in a fun and interactive way.
Personalized Content
Offering personalized content through AR codes on packaging can help brands appeal to younger generations and create a strong brand-consumer connection.

Industries Being Reshaped

Confectionery
The confectionery industry can leverage scannable AR codes on candy packaging to provide unique experiences and increase consumer engagement.
Technology
The technology industry can explore opportunities in developing innovative AR code scanning applications and platforms for brands looking to incorporate interactive experiences into their marketing strategies.
Entertainment
The entertainment industry can collaborate with brands to create branded mobile games and interactive content, enhancing consumer experiences and brand loyalty.
SCORE
3.4 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Alpha
  • Gen X
  • Gen Z (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 41%
Activity 54%
Freshness 8%