Responsive Electronic Longboards

The ACTON BLINK is a Electric Skateboard Made for Commuting

An American tech startup is currently running a crowdfunding campaign on Indiegogo for an electronic skateboard called the 'ACTON BLINK' that is made for modern commuting. With a growing number of consumers looking for cheaper and more eco-conscious modes of transportation this suped-up longboard could be a viable option.

The ACTON BLINK is an electronic skateboard that features advanced technology in every element of its design. Unlike other eboards that use analog decks, the ACTON BLINK is made of space-age materials that respond to the user's movements just like a sportscar. The longboard is also capable of travelling 22 miles per charge and handling hills with ease thanks to its advanced hub motors and its powerful four-wheel drive.

With three different models for everyday needs, the ACTON BLINK is the ideal choice for commuting.

Electronic Skateboards
The rise in environmentally-conscious consumers and the need for efficient urban transportation presents opportunities to innovate in the electronic skateboard industry.
Advanced Mobility
Advanced hub motors and motor-powered wheels present opportunities to innovate in personal mobility devices for urban commuters.
Space-age Materials
The use of advanced materials and responsive design in personal mobility devices presents opportunities for innovation in materials science and the development of responsive interfaces.

Where This Applies

Transportation
The rise in environmentally-conscious commuters and the need for efficient urban transportation presents opportunities for transportation companies to innovate in personal mobility devices.
Sports/recreation
The integration of advanced technology and responsive design in sports equipment presents opportunities for innovation in the sports and recreation industry.
Materials Science
The use of space-age materials and responsive design in personal mobility devices presents opportunities for innovation in materials science and the development of responsive interfaces.
SCORE
4.7 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Gen X
  • Millennial (primary audience)
POPULARITY
Popularity 66%
Activity 66%
Freshness 8%