3D-Printed Zoetropes

Akinori Goto Puts a Modern Twist on Age-Old Zoetrope Designs

Zoetropes were originally invented as pre-film animation devices that create the illusion of motion when rotated. With 3D printing technology media artist Akinori Goto has transformed this tool into a modern piece of art.

When it is lit from the side, the 3D-printed zoetrope spins to reveal a figure that's dancing. As well as creating an extremely fluid animation, the modernized zoetrope takes on a completely new form, which was previously restricted to a circular drum shape with still silhouettes on the interior and slits on the side for viewing.

Goto's artful piece was recently showcased at the Spiral Independent Creators Festival and recognized as a Runner-up Grand Prix and a recipient of the Audience Award.

3D Printing in Art
The use of 3D printing technology in creating artistic pieces opens up new possibilities for creative expression and interactive experiences.
Revival of Vintage Animation Devices
Artists and designers are reimagining and modernizing traditional animation devices, such as zoetropes, by incorporating innovative technology and materials.
Interactive Art Installations
Artists are creating immersive and dynamic art installations that engage viewers through movement and interactivity, blurring the lines between traditional art forms and technology.

Industries Being Reshaped

Art and Design
The art and design industry can leverage 3D printing technology to create unique and visually striking artworks, pushing the boundaries of traditional techniques.
Entertainment and Media
The entertainment and media industry can incorporate interactive art installations to enhance audience engagement and provide unique experiences that combine technology and creativity.
Printing and Manufacturing
The printing and manufacturing industry has opportunities to develop new materials and techniques for 3D printing, catering to the growing demand from artists and designers for innovative and customizable solutions.
SCORE
2.1 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 12%
Activity 42%
Freshness 8%

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