Virtual Kimono Fittings

The Matsuya Department Store Now Offers a Virtual Fitting Service

As part of the celebrations for Ginza Yukata Week in Japan, the Matsuya department store in Ginza will be offering a unique virtual fitting service.

The arrival of summer in Japan means that many people choose to stay cool by sporting a casual summer kimono that's known as a yukata. With this in mind, Matsuya created a summer service that makes it possible to virtually try on one of these traditional garments in store.

The virtual fitting service will let consumers select from a series of designs and virtually see them projected on their onscreen likeness. Considering that this department store service has the potential to save so much time, this will be a huge part in making this type of traditional attire more appealing to young shoppers. As well as being of benefit to locals, it's also a novel way for tourists to immerse themselves in local fashion as well.

Virtual Fitting Services
The Matsuya department store introduces a virtual fitting service for traditional garments, allowing customers to virtually try them on and save time.
Traditional Attire Revival
The virtual fitting service makes traditional attire more appealing to young shoppers, potentially sparking a revival in its popularity.
Tech-based Fashion Experiences
The use of virtual fitting technology in department stores provides a novel and immersive fashion experience for both locals and tourists.

Who This Affects Most

Retail
Virtual fitting services could disrupt the retail industry by revolutionizing the way customers try on and purchase clothes.
Tourism
The introduction of virtual fitting services in department stores could attract more tourists and enhance their shopping experiences.
Fashion
Virtual fitting services have the potential to disrupt the fashion industry by changing how people engage with and purchase traditional clothing.
SCORE
4.7 out of 10
GENDER
30% Men70% Women
MARKETTop markets: Asia
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 62%
Activity 71%
Freshness 8%