Video Conferencing Windows

Square by Argodesign is an Artificial Window with a Shade That Raises

Square is a concept from Argodesign that helps to address the fact that video conferencing will likely become more prevalent as lockdowns ease and people return to work. As workspaces may look different than before, as social distancing measures may still be important to keep in place, video conferencing tools are only becoming more valuable for people who want to communicate face-to-face in a safe and effective way.

The concept takes the form of an artificial window, complete with a shade that can be raised to see a coworker or two on an LCD screen. Like a partition dividing a space in a real office, the window gives people the chance to interact with one another or simply allows them to work side-by-side in peace.

Virtual Workspaces
The concept of Square by Argodesign showcases the potential for creating virtual workspaces that simulate real office environments through video conferencing tools.
Enhanced Collaboration
By incorporating a shade that can be raised to view coworkers on an LCD screen, Square by Argodesign enhances collaboration possibilities during video conferencing sessions.
Adaptive Office Design
Square by Argodesign offers an adaptive office design solution by mimicking the look and functionality of an artificial window, allowing seamless integration of video conferencing into modern workspaces.

Where This Applies

Video Conferencing Solutions
The concept of Square by Argodesign presents opportunities for video conferencing solution providers to innovate and develop virtual workspace solutions.
Office Furniture and Design
The artificial window concept by Argodesign introduces potential disruption in the office furniture and design industry, as companies may reimagine workspaces to accommodate video conferencing needs.
Technology and Gadgets
The development of innovative video conferencing windows like Square by Argodesign opens up opportunities for technology and gadget companies to create products that improve virtual collaboration experiences.
SCORE
5.6 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Gen X
  • Millennial (primary audience)
POPULARITY
Popularity 79%
Activity 81%
Freshness 9%