Holographic Teleconferencing Systems

This High-Tech System Creates Real-Time Holograms of People

A group of engineers and scientists working out of Queen's University in Canada have developed an innovative new teleconferencing system that is designed to make it possible for users to go about communicating with each other not via two-dimensional laptop screens, but fully three-dimensional holograms.

Dubbed Telehuman 2, this system, which was devised by the same team that came up with the older TeleHuman telepod system, makes use of a number of cameras that are designed to capture users' dimensions and participants in 3D, with the obtained data then being transmitted to an array of projectors, which then project the visual data onto a large cylinder-shaped screen.

As the researchers point out, text-based and audio-based communication often lacks a personal touch and can result in messages being lost in translation, a problem which this holographic teleconferencing system aims to tackle.

Holographic Teleconferencing
Disruptive innovation opportunity: Develop user-friendly holographic teleconferencing systems for seamless communication.
3D Imaging
Disruptive innovation opportunity: Explore applications of 3D imaging technology beyond teleconferencing, such as medical imaging or virtual reality.
Enhanced Communication
Disruptive innovation opportunity: Create new methods for enhancing communication through immersive and realistic experiences.

Industries Being Reshaped

Telecommunications
Disruptive innovation opportunity: Integrate holographic technology into telecommunication systems to revolutionize remote communication.
Entertainment
Disruptive innovation opportunity: Use holographic teleconferencing technology to enhance live entertainment experiences and performances.
Healthcare
Disruptive innovation opportunity: Apply holographic teleconferencing to healthcare for remote consultations and collaborative surgeries.
SCORE
3.9 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 34%
Activity 74%
Freshness 8%