Robotic Train Toys

At CES 2019, intelino is Introducing a Smart "Train with a Brain"

Of the many smart gadgets that are being unveiled at CES 2019, one of the most charming takes the form of intelino's smart train toy, which is playfully branded as a "train with a brain."

In terms of looks, the train toy retains the toy's classic form but boasts updated features for an enhanced interactive experience. The train tracks are dual-sided and interlocking, making it the system easy to play with right out of the box, as well as link up with classic wooden tracks.

Thanks to built-in sensors, the smart train toy offers both screen-free and app-centric play modes for controlling speed, movement and even the steering at junctions. While young players will appreciate paired-back play modes, the robotic train toy also offers more of a challenge for older users with an in-app dashboard and real-time feedback.

Smart Toys
Disruptive innovation opportunity: Develop smart toys that combine traditional play with interactive features and app-controlled functions.
Screen-free Play
Disruptive innovation opportunity: Create screen-free play experiences that engage and entertain children while promoting imaginative and creative thinking.
Interconnectivity
Disruptive innovation opportunity: Explore the integration of smart toys with existing play systems, such as wooden train tracks, to enhance play experiences.

Sectors Adopting This

Toy Industry
Disruptive innovation opportunity: Incorporate technology into traditional toys to create unique and engaging play experiences.
Education Technology
Disruptive innovation opportunity: Develop educational apps and interactive platforms that promote learning through play.
Wireless Connectivity
Disruptive innovation opportunity: Develop wireless connectivity solutions to enhance the interactivity and functionality of smart toys.
SCORE
6.2 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Millennial
  • Gen X
  • Gen Z (primary audience)
  • Gen Alpha (primary audience)
POPULARITY
Popularity 87%
Activity 90%
Freshness 8%