Social Distancing Music Videos

Phenom by Thao & the Get Down Stay Down Was Made with Zoom

Due to a global pandemic, a variety of events and creative projects that require people to be in the same room are being put on hold or adapted to suit the need to keep a safe distance from others—as seen in the music video for Phenom by Thao & the Get Down Stay Down, which was made with the video conferencing app Zoom. The music video is set up to show nine screens simultaneously, a scene that's familiar to those who have participated in a group video chat via Zoom. In each of the boxes is a different person, each of which performs their own choreography apart from, but in unison, with the others.

The music video also plays with the nine screens, making it appear as though people are falling, showing the creativity that can be expressed with coordination and a few simple resources.

Virtual Music Videos
Creating music videos remotely using video conferencing apps presents disruptive innovation opportunity for the entertainment industry.
Collaborative Remote Projects
Incorporating video conferencing technology for remote collaboration presents an opportunity for businesses to continue operations during COVID-19, while also providing more flexibility.
Interactive Remote Experiences
Developing more interactive remote experiences using video conferencing tools presents an opportunity for event planners to expand the reach of their offerings beyond physical limitations.

Industries Being Reshaped

Music
Using video conferencing technology in music production and promotion presents an opportunity for music artists and labels to create engaging content while adhering to social distancing measures.
Business
Incorporating video conferencing technology for remote collaboration and operations presents an opportunity for businesses to adapt to the new normal and become more flexible.
Events
Developing more interactive remote experiences using video conferencing tools presents an opportunity for event planners to overcome the limitations of traditional in-person events and create new, unique experiences.
SCORE
3.4 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Gen X
  • Millennial (primary audience)
POPULARITY
Popularity 26%
Activity 68%
Freshness 9%