Digitally Integrated Gametography

'Pac Manhattan' Takes Over New York's Urban Dwellings

Design duo Jamie Sneddon and Kevin Rozario-Johnson released a series of '8-bitscapes' featuring the comical 'Pac Manhattan.' The famous integrated characters are shown in various areas such as downtown, bridges and deserts.

The duo's imaginations are set loose as their version of 'Speedy's Revenge' takes over Manhattan's cityscape and roads. You could only imagine what would happen should this ever come true. Check out the wicked 'Pac Manhattan' for yourselves in the featured gallery.

Implications - Well-known figures in popular culture serve as great advertising tools that businesses can benefit from from using in their product design. By incorporating a well-known figure or character into everyday items, businesses are demonstrating a modern perspective of their product or service.

8-bitscapes Trend
Designers are creating digitally integrated 8-bitscapes to showcase their imaginative versions of popular culture figures.
Gametography Trend
Gametography, which integrates video game elements into photography, is becoming increasingly popular among designers and photographers.
Urban Dwellings Trend
Designers are showcasing their art through urban dwellings by creating digitally integrated versions of popular culture figures in various city settings.

Where This Applies

Marketing Industry
Marketing professionals can explore opportunities to incorporate well-known culture figures into their product designs to appeal to modern consumers.
Design Industry
Designers and photographers can explore opportunities to integrate video game elements into their photography and art to create new and innovative pieces.
Entertainment Industry
The entertainment industry can benefit from collaborations with designers and photographers to showcase their popular culture figures in a unique and imaginative way.
SCORE
2.7 out of 10
GENDER
70% Men30% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 60%
Activity 14%
Freshness 8%