Portable Metal Fidget Toys

The MEZMOCOIN Nano is a Long-Lasting EveryDay Carry Spinning Toy

'MEZMOGLOBE,' the company behind the 'MEZMOCOIN' fidget toy, has launched a Kickstarter campaign for its upcoming 'MEZMOCOIN Nano,' an improved version of the original. The MEZMOCOIN NANO is an ultra-compact, solid metal spinning toy designed to channel the creativity and focus of the user.

The coin itself is available in a variety of patterns and materials, and customers are free to select the combination that appeals to them most. The materials are stainless steel and brass, and the pattern options are 'wavy,' 'helix,' and 'swirl.' Each pattern has a unique feel to the touch on the surface, and each pattern boasts interesting visuals while spinning. The MEZMOCOIN Nano also comes with a quick-release carabiner that allows it to be conveniently carried and used on any flat surface. In one spin, the coin can sustain its spin for up to 6 minutes, which is perfect for a quick break and refresh.

Image Credit: MEZMOGLOBE

Compact Fidget Toys
Opportunity for businesses to create smaller versions of popular fidget toys for everyday carry.
Customizable Fidget Toys
Innovation opportunity for businesses to allow customers to choose from a variety of materials and patterns for their own personalized fidget toy.
Long-lasting Spinning Toys
Potential for companies to create spinning toys that sustain their spin for a longer period of time, offering users a longer period of focus and relaxation.

Industries Being Reshaped

Toy Industry
Innovation opportunity for businesses to capitalize on the growing trend of fidget toys and spinners by offering unique and customizable options for users.
Everyday Carry Industry
Opportunity for businesses in the everyday carry industry to incorporate fidget toys as a practical and useful addition to their product lineup.
Mental Health Industry
Innovative solutions can be offered by businesses to help individuals with stress or anxiety by leveraging fidget toys as a method of coping and enhancing focus.
SCORE
4.7 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 65%
Activity 65%
Freshness 12%