Social Gifting Apps

The 'Its on Me' App Makes It Easy to Remotely Treat a Friend

Just as buying a gift card will treat a friend to a product or service on your behalf, the 'It's On Me' app works in the same way via a mobile device—without the need to fuss with any wrapping paper.

In order to send food and drink gifts, the app lets senders choose from a set list of curated establishments. Once sent, a recipient can instantly redeem the gift at the same place the gift was purchased from. Essentially, the app works in the same way as a gift card, but there is no plastic waste left behind and a much higher chance that the gift will be redeemed since a mobile device is involved.

So far, the It's On Me app is only available at participating food and drink partners in specific cities. However, this is still a handy way to send food and drink gifts to friends in New York City and Las Vegas, particularly when being there in person isn't possible.

Image Credit: Its on Me

Digital Gifting
Disruptive innovation opportunity: Develop an app that allows users to send digital gift cards for various products and services.
Contactless Redemption
Disruptive innovation opportunity: Create a platform that enables recipients to redeem their gifts directly through their mobile devices at participating establishments.
Location-based Gifting
Disruptive innovation opportunity: Build an app that enables users to send gifts specific to a particular city or region, expanding beyond food and drink to other local experiences.

Industries Being Reshaped

Mobile Payment
Disruptive innovation opportunity: Integrate the functionality of social gifting apps into existing mobile payment platforms.
Hospitality
Disruptive innovation opportunity: Collaborate with hotels, resorts, and travel companies to offer social gifting options for guests.
E-commerce
Disruptive innovation opportunity: Partner with e-commerce platforms to enable users to send digital gift cards seamlessly through online shopping.
SCORE
1.6 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 12%
Activity 29%
Freshness 8%