Wacky Musical Mittens

Imaginary Marching Band Creates Traditional Sounds With Untraditional Means

The Imaginary Marching Band, a Kickstarter project by Scott Peterman, is a creative endeavor that is only a few shillings shy of actually seeing the light of day. Peterman has come up with the concept for gloves that creates music like a traditional instrument. In the video for his project of the Kickstarter page, Peterman has five versions of himself playing five pairs of gloves that were programmed to sound like different instruments.

The Imaginary Marching Band is a highly conceptual project with a viable tech component that could make it a real-world success. This project should be of interest both in its own right and for its potential applicability to gaming experiences. If you would like to help this project come to fruition, donate what you can by visiting Peterman's Kickstarter page.

Musical Clothing
The rise of wearable tech is creating new opportunities for musical clothing.
Virtual Instrument
Incorporating gloves as a tool to create music creates disruptive innovations in virtual instruments and music-making technology.
Crowdfunding for Creative Projects
The ever-growing popularity of crowdfunding platforms such as Kickstarter provides opportunities for creative projects such as the Imaginary Marching Band to gain exposure and seek funding.

Industries Being Reshaped

Music Technology
The Imaginary Marching Band presents potential for a new line of musical clothing and virtual instrument technology in the music industry.
Gaming
The glove technology used in the Imaginary Marching Band project could be applied to gaming experiences that incorporate musical elements and performances.
Crowdfunding
As crowdfunding becomes a more popular source of funding for creative projects, industries such as art, tech, and fashion are seeing opportunities to bring unique and innovative products to the market.
SCORE
1.5 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Alpha
  • Gen X
  • Gen Z (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 6%
Activity 31%
Freshness 8%